<?xml version="1.0"?>
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	<id>https://aop.zmeja.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hellmai</id>
	<title>AoP Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://aop.zmeja.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hellmai"/>
	<link rel="alternate" type="text/html" href="https://aop.zmeja.com/wiki/Special:Contributions/Hellmai"/>
	<updated>2026-05-11T21:01:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Traps&amp;diff=4518</id>
		<title>Traps</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Traps&amp;diff=4518"/>
		<updated>2025-03-31T08:03:50Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Traps.png|thumb|Traps]]&lt;br /&gt;
{{PAGENAME}} is a possible secondary [[Skill]] you can level up during gameplay.&lt;br /&gt;
&lt;br /&gt;
It&#039;s starting value is:&lt;br /&gt;
 &amp;lt;math&amp;gt;30 + 3 * Perception + 2 * Agility + 1 * Luck&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Being a secondary skill, it can be leveled up to 200%.&lt;br /&gt;
&lt;br /&gt;
Each % increases your chance to spot {{PAGENAME}}, as well as your chance at disarming them.&lt;br /&gt;
&lt;br /&gt;
Each % increases your effective range with thrown Traps. After 100%, you unlock Weapon Perks for thrown Traps, every 25%. This means you get your first weapon perk unlocked at 100%, then at 125%, 150%, 175%, with the last one unlocking at 200% - making it quite beneficial to get it all the way up to 200%, if you are using thrown Traps.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div &amp;gt;Examples of how this skill can be used:&lt;br /&gt;
* Trapping a tree with any grenade.&lt;br /&gt;
* Disarming briefcase bombs in containers.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Traps&amp;diff=4516</id>
		<title>Traps</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Traps&amp;diff=4516"/>
		<updated>2025-03-30T17:36:30Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Traps.png|thumb|Traps]]&lt;br /&gt;
{{PAGENAME}} is a possible secondary [[Skill]] you can level up during gameplay.&lt;br /&gt;
&lt;br /&gt;
It&#039;s starting value is:&lt;br /&gt;
 &amp;lt;math&amp;gt;30 + 3 * Perception + 2 * Agility + 1 * Luck&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Being a secondary skill, it can be leveled up to 200%.&lt;br /&gt;
&lt;br /&gt;
Each % increases your chance to spot {{PAGENAME}}, as well as your chance at disarming them.&lt;br /&gt;
&lt;br /&gt;
Each % increases your effective range with thrown Traps. After 100%, you unlock Weapon Perks for thrown Traps, every 25%. This means you get your first weapon perk unlocked at 100%, then at 125%, 150%, 175%, with the last one unlocking at 200% - making it quite beneficial to get it all the way up to 200%, if you are using thrown Traps. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:0px;&amp;quot;&amp;gt;&lt;br /&gt;
Examples of how this skill can be used:&lt;br /&gt;
* Trapping a tree with any grenade.&lt;br /&gt;
* Disarming briefcase bombs in containers.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4515</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4515"/>
		<updated>2025-03-27T10:32:22Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lockpicking is not a standalone skill in the game. Instead, its effectiveness depends on your other support skills: [[Outdoorsman]], [[Science]], and [[Engineering]].&lt;br /&gt;
&lt;br /&gt;
To use Lockpicking, press the hotkey {{key press|2}} (the default Lockpicking hotkey) and click on a locked container. You must also have a Lockpicking tool in your character&#039;s inventory. The most common tool for that job is a [[Clip]], which can be looted throughout the Core. More advanced tools provide bonuses to your Lockpicking skill.&lt;br /&gt;
&lt;br /&gt;
Your Lockpicking skill is calculated using the following formula:&lt;br /&gt;
 &amp;lt;math&amp;gt;Lockpicking = 0.2 \times Outdoorsman + 0.3 \times Science + 0.5 \times Engineering + ToolBonus&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example: A character with 100% Outdoorsman, 50% Science, 150% Engineering and using a [[Clip]] will have a Lockpicking skill of 110% (0,2 x 100% + 0,3 x 50% + 0,5 x 150% + 0%).&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4511</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4511"/>
		<updated>2025-03-22T23:16:10Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lockpicking is currently not a skill you will find in the game, instead it&#039;s value depends on your other support skills: [[Outdoorsman]], [[Science]], [[Engineering]].&lt;br /&gt;
&lt;br /&gt;
To make use of Lockpicking, press hotkey &amp;quot;2&amp;quot; (default lockpicking hotkey) and click on a locked container, you will also need a Lockpicking tool in your character&#039;s inventory. The most common one is a [[Clip]] that you can loot all around the core. More advanced tools provide bonus to your Lockpicking skill.&lt;br /&gt;
&lt;br /&gt;
Your current lockpicking skill value is calculated with the following formula:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;math&amp;gt;Lockpicking = 0,2 * Outdoorsman + 0,3 * Science + 0,5 * Engineering&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An example: A character that has 100% [[Outdoorsman]], 50% [[Science]] and 150% [[Engineering]] will have their Lockpicking skill evaluated at 110% (0,2 * 100% + 0,3 * 50% + 0,5 * 150%).&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4510</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4510"/>
		<updated>2025-03-22T23:15:56Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lockpicking is currently not a skill you will find in the game, instead it&#039;s value depends on your other support skills: [[Outdoorsman]], [[Science]], [[Engineering]].&lt;br /&gt;
&lt;br /&gt;
To make use of Lockpicking, press hotkey &amp;quot;2&amp;quot; (default lockpicking hotkey) and click on a locked container, you will also need a Lockpicking tool in your character&#039;s inventory. The most common one is a [[Clip]] that you can loot all around the core. More advanced tools provide bonus to your Lockpicking skill.&lt;br /&gt;
&lt;br /&gt;
Your current lockpicking skill value is calculated with the following formula:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;math&amp;gt;Lockpicking = 0,2 * Outdoorsman + 0,3 * Science + 0,5 * Engineering&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
An example: A character that has 100% [[Outdoorsman]], 50% [[Science]] and 150% [[Engineering]] will have their Lockpicking skill evaluated at 110% (0,2 * 100% + 0,3 * 50% + 0,5 * 150%).&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4509</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4509"/>
		<updated>2025-03-22T23:14:49Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lockpicking is currently not a skill you will find in the game, instead it&#039;s value depends on your other support skills: [[Outdoorsman]], [[Science]], [[Engineering]].&lt;br /&gt;
&lt;br /&gt;
To make use of Lockpicking, press hotkey &amp;quot;2&amp;quot; (default lockpicking hotkey) and click on a locked container, you will also need a Lockpicking tool in your character&#039;s inventory. The most common one is a [[Clip]] that you can loot all around the core. More advanced tools provide bonus to your Lockpicking skill.&lt;br /&gt;
&lt;br /&gt;
Your current lockpicking skill value is calculated with the following formula&lt;br /&gt;
&amp;lt;math&amp;gt;Lockpicking = 0,2 * Outdoorsman + 0,3 * Science + 0,5 * Engineering&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An example: A character that has 100% [[Outdoorsman]], 50% [[Science]] and 150% [[Engineering]] will have their Lockpicking skill evaluated at 110% (0,2 * 100% + 0,3 * 50% + 0,5 * 150%).&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4508</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4508"/>
		<updated>2025-03-22T23:12:39Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lockpicking is currently not a skill you will find in the game, instead it&#039;s value depends on your other support skills: [[Outdoorsman]], [[Science]], [[Engineering]].&lt;br /&gt;
&lt;br /&gt;
To make use of Lockpicking, press hotkey &amp;quot;2&amp;quot; (default lockpicking hotkey) and click on a locked container, you will also need a Lockpicking tool in your character&#039;s inventory. The most common one is a [[Clip]] that you can loot all around the core. More advanced tools provide bonus to your Lockpicking skill.&lt;br /&gt;
&lt;br /&gt;
Your current lockpicking skill value is calculated as such&lt;br /&gt;
&amp;lt;math&amp;gt;Lockpicking = 0,2 * [[Outdoorsman]] + 0,3 * [[Science]] + 0,5 * [[Engineering]]&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An example: A character that has 100% [[Outdoorsman]], 50% [[Science]] and 150% [[Engineering]] will have their Lockpicking skill evaluated at 110% (0,2 * 100% + 0,3 * 50% + 0,5 * 150%).&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4507</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4507"/>
		<updated>2025-03-22T22:24:23Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lockpicking is currently not a skill you will find in the game, instead it&#039;s value depends on your other support skills: [[Outdoorsman]], [[Science]], [[Engineering]].&lt;br /&gt;
&lt;br /&gt;
To make use of Lockpicking, press hotkey &amp;quot;2&amp;quot; (default lockpicking hotkey) and click on a locked container, you will also need a Lockpicking tool in your character&#039;s inventory. The most common one is a [[Clip]] that you can loot all around the core. More advanced tools provide bonus to your Lockpicking skill.&lt;br /&gt;
&lt;br /&gt;
Your current lockpicking skill value is calculated as such&lt;br /&gt;
Lockpicking = 0,2 * [[Outdoorsman]] + 0,3 * [[Science]] + 0,5 * [[Engineering]].&lt;br /&gt;
&lt;br /&gt;
An example: A character that has 100% [[Outdoorsman]], 50% [[Science]] and 150% [[Engineering]] will have their Lockpicking skill evaluated at 110% (0,2 * 100% + 0,3 * 50% + 0,5 * 150%).&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4506</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4506"/>
		<updated>2025-03-22T22:23:19Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lockpicking is currently not a skill you will find in the game, instead it&#039;s value depends on your other support skills: [[Outdoorsman]], [[Science]], [[Engineering]].&lt;br /&gt;
&lt;br /&gt;
To make use of Lockpicking, press hotkey &amp;quot;2&amp;quot; (default lockpicking hotkey) and click on a locked container, you will also need a Lockpicking tool in your character&#039;s inventory. The most common one is a [[Clip]] that you can loot all around the core.&lt;br /&gt;
&lt;br /&gt;
Your current lockpicking skill value is calculated as such&lt;br /&gt;
&lt;br /&gt;
Lockpicking = 0,2 * [[Outdoorsman]] + 0,3 * [[Science]] + 0,5 * [[Engineering]].&lt;br /&gt;
&lt;br /&gt;
An example: A character that has 100% [[Outdoorsman]], 50% [[Science]] and 150% [[Engineering]] will have their Lockpicking skill evaluated at 110% (0,2 * 100% + 0,3 * 50% + 0,5 * 150%).&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4505</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4505"/>
		<updated>2025-03-22T22:19:44Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lockpicking is currently not a skill you will find in the game, instead it&#039;s value depends on your other support skills: [[Outdoorsman]], [[Science]], [[Engineering]].&lt;br /&gt;
&lt;br /&gt;
Your current lockpicking skill value is calculated as such&lt;br /&gt;
&lt;br /&gt;
Lockpicking = 0,2 * [[Outdoorsman]] + 0,3 * [[Science]] + 0,5 * [[Engineering]].&lt;br /&gt;
&lt;br /&gt;
An example: A character that has 100% [[Outdoorsman]], 50% [[Science]] and 150% [[Engineering]] will have their Lockpicking skill evaluated at 110% (0,2 * 100% + 0,3 * 50% + 0,5 * 150%).&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4504</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4504"/>
		<updated>2025-03-22T22:12:21Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lockpicking is currently not a skill you will find in the game, instead it&#039;s value depends on your other support skills: [[Outdoorsman]], [[Science]], [[Engineering]].&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4503</id>
		<title>Lockpicking</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Lockpicking&amp;diff=4503"/>
		<updated>2025-03-22T22:11:24Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: Created page with &amp;quot;Lockpicking is currently not a skill you will find in the game, instead it&amp;#039;s value depends on your other support skills:&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lockpicking is currently not a skill you will find in the game, instead it&#039;s value depends on your other support skills:&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Category:Skills&amp;diff=4502</id>
		<title>Category:Skills</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Category:Skills&amp;diff=4502"/>
		<updated>2025-03-22T22:09:43Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Skills ==&lt;br /&gt;
Every character has a distribution of [[Skill Points]] in the 14 skills. 3 of them will usually be tagged, allowing cheaper point-allocation in those skills. Primary Skills can go up to 250%. Secondary Skills can go up to 200%. Support Skills can not be leveled by allocating Skill Points into them, instead they are leveled up by utilizing them. They also go up to 200%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Primary Skills (Can tag 1 of those)&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Guns]] || Modifies Chance to hit with small guns as well as unlocked weapon perks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Guns]] || Modifies Chance to hit with big guns as well as unlocked weapon perks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Weapons]] || Modifies Chance to hit with energy weapons as well as unlocked weapon perks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand-to-Hand Combat]] || Modifies Chance to hit with close combat weapons as well as unlocked weapon perks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Secondary Skills (Can tag 2 of those)&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing]] || Modifies range with throwables as well as unlocked weapon perks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Traps]] || Modifies (cost less AP) to arm and disarm traps, it improves the distance at which you spot them, it gives you a higher chance to successfully disarm the trap. It also unlocks weapon perks for throwable traps.&lt;br /&gt;
|-&lt;br /&gt;
| [[First Aid]] || Modifies amount of HP healed by using First Aid as well as unlocked item perks&lt;br /&gt;
|-&lt;br /&gt;
| [[Doctor]] || Modifies AP cost of Doctor, Success chance of revive, bleed healed when using Doctor Skill as well as unlocked item perks&lt;br /&gt;
|-&lt;br /&gt;
| [[Sneak]] || Modifies range at which you stay unnoticed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leadership]] || Modifies shared leadership boost when a squad leader or a Fireteam leader&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Support Skills (Leveled up by using the respective skill)&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Persuation]] || Currently unused&lt;br /&gt;
|-&lt;br /&gt;
| [[Outdoorsman]] || Modifies loot gained from various outdoorsman usages like skinning, mining, woodcutting, farming.&lt;br /&gt;
|-&lt;br /&gt;
| [[Science]] || Increases amount of resources you get when decrafting items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Engineering]] || Unlocks higher tier crafting as well as condition of crafted items.&lt;br /&gt;
|-&lt;br /&gt;
|[[Lockpicking]]&lt;br /&gt;
|Unlocks locked containers.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Category:Skills&amp;diff=4501</id>
		<title>Category:Skills</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Category:Skills&amp;diff=4501"/>
		<updated>2025-03-22T22:08:09Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Skills ==&lt;br /&gt;
Every character has a distribution of [[Skill Points]] in the 14 skills. 3 of them will usually be tagged, allowing cheaper point-allocation in those skills. Primary Skills can go up to 250%. Secondary Skills can go up to 200%. Support Skills can not be leveled by allocating Skill Points into them, instead they are leveled up by utilizing them. They also go up to 200%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Primary Skills (Can tag 1 of those)&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Guns]] || Modifies Chance to hit with small guns as well as unlocked weapon perks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Big Guns]] || Modifies Chance to hit with big guns as well as unlocked weapon perks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Energy Weapons]] || Modifies Chance to hit with energy weapons as well as unlocked weapon perks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand-to-Hand Combat]] || Modifies Chance to hit with close combat weapons as well as unlocked weapon perks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Secondary Skills (Can tag 2 of those)&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing]] || Modifies range with throwables as well as unlocked weapon perks.&lt;br /&gt;
|-&lt;br /&gt;
| [[Traps]] || Modifies (cost less AP) to arm and disarm traps, it improves the distance at which you spot them, it gives you a higher chance to successfully disarm the trap. It also unlocks weapon perks for throwable traps.&lt;br /&gt;
|-&lt;br /&gt;
| [[First Aid]] || Modifies amount of HP healed by using First Aid as well as unlocked item perks&lt;br /&gt;
|-&lt;br /&gt;
| [[Doctor]] || Modifies AP cost of Doctor, Success chance of revive, bleed healed when using Doctor Skill as well as unlocked item perks&lt;br /&gt;
|-&lt;br /&gt;
| [[Sneak]] || Modifies range at which you stay unnoticed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Leadership]] || Modifies shared leadership boost when a squad leader or a Fireteam leader&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Support Skills (Leveled up by using the respective skill)&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Persuation]] || Currently unused&lt;br /&gt;
|-&lt;br /&gt;
| [[Outdoorsman]] || Modifies loot gained from various outdoorsman usages like skinning, mining, woodcutting, farming.&lt;br /&gt;
|-&lt;br /&gt;
| [[Science]] || Increases amount of resources you get when decrafting items.&lt;br /&gt;
|-&lt;br /&gt;
| [[Engineering]] || Unlocks higher tier crafting as well as condition of crafted items.&lt;br /&gt;
|-&lt;br /&gt;
|Lockpicking&lt;br /&gt;
|Unlocks locked containers.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Skorpion_Silenced&amp;diff=4493</id>
		<title>Skorpion Silenced</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Skorpion_Silenced&amp;diff=4493"/>
		<updated>2025-03-12T15:04:11Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19606&lt;br /&gt;
|positive=&lt;br /&gt;
* powerful single targeting if used with proper ammo&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* small magazine&lt;br /&gt;
* short range&lt;br /&gt;
&lt;br /&gt;
|notes=&lt;br /&gt;
Use [[9x19mm JHP|black ammunition]] against paper armor like leather, use [[9x19mm 7N14|red ammo]] against heavier armors.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Skorpion_Evo_3&amp;diff=4492</id>
		<title>Skorpion Evo 3</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Skorpion_Evo_3&amp;diff=4492"/>
		<updated>2025-03-12T15:04:05Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19605&lt;br /&gt;
|positive=&lt;br /&gt;
* powerful single targeting if used with proper ammo&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* small magazine&lt;br /&gt;
* short range&lt;br /&gt;
&lt;br /&gt;
|notes=&lt;br /&gt;
Use [[9x19mm JHP|black ammunition]] against paper armor like leather, use [[9x19mm 7N14|red ammo]] against heavier armors.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Magneto-Laser_Pistol&amp;diff=4491</id>
		<title>Magneto-Laser Pistol</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Magneto-Laser_Pistol&amp;diff=4491"/>
		<updated>2025-03-12T15:02:50Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19678&lt;br /&gt;
|positive=&lt;br /&gt;
* deadly single targeting, if you knock out the target&lt;br /&gt;
* amazing range for a pistol&lt;br /&gt;
* tier breaking, might as well be in T10&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* requires high [[Luck]] SPECIAL to truly shine&lt;br /&gt;
&lt;br /&gt;
|notes=&lt;br /&gt;
The armor bypasses hurt your target hard.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Ripper&amp;diff=4490</id>
		<title>Ripper</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Ripper&amp;diff=4490"/>
		<updated>2025-03-12T15:01:55Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19705&lt;br /&gt;
|positive=&lt;br /&gt;
* very powerful single targeting&lt;br /&gt;
* very good damage to power armor&lt;br /&gt;
|negative=&lt;br /&gt;
* can [[Overheats (Weapon Trait)|overheat]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Super_Sledge&amp;diff=4489</id>
		<title>Super Sledge</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Super_Sledge&amp;diff=4489"/>
		<updated>2025-03-12T15:01:15Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19715&lt;br /&gt;
|positive=&lt;br /&gt;
* with high enough AP regen can stunlock target to death&lt;br /&gt;
* very good at pushing away melee targets&lt;br /&gt;
|negative=&lt;br /&gt;
* knockback can also save your target&lt;br /&gt;
|notes=&lt;br /&gt;
[[Super Knockout (Weapon Trait)|Super knockout]] applies only to Attack 1.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Needler_Pistol&amp;diff=4488</id>
		<title>Needler Pistol</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Needler_Pistol&amp;diff=4488"/>
		<updated>2025-03-12T15:00:11Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19602&lt;br /&gt;
|positive=&lt;br /&gt;
* powerful single targeting&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* small magazine&lt;br /&gt;
* short range&lt;br /&gt;
&lt;br /&gt;
|notes=&lt;br /&gt;
You will remember this gun when your enemies use it and you will never even see the sneaker losing their stealth before killing you.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Needler_Pistol&amp;diff=4487</id>
		<title>Needler Pistol</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Needler_Pistol&amp;diff=4487"/>
		<updated>2025-03-12T14:59:50Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19602&lt;br /&gt;
|positive=&lt;br /&gt;
* powerful single targeting&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* small magazine&lt;br /&gt;
* short range&lt;br /&gt;
&lt;br /&gt;
|notes=&lt;br /&gt;
You will remember this gun when your enemies use it and you will never even see the sneaker losing their steath before killing you.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Laser_Pistol&amp;diff=4486</id>
		<title>Laser Pistol</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Laser_Pistol&amp;diff=4486"/>
		<updated>2025-03-12T14:57:42Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19476&lt;br /&gt;
|positive=&lt;br /&gt;
* deadly single targeting&lt;br /&gt;
* amazing range for a pistol&lt;br /&gt;
* tier breaking, might as well be in T9&lt;br /&gt;
* very popular&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* none&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Laser_Pistol&amp;diff=4485</id>
		<title>Laser Pistol</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Laser_Pistol&amp;diff=4485"/>
		<updated>2025-03-12T14:57:25Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19476&lt;br /&gt;
|positive=&lt;br /&gt;
* deadly single targeting&lt;br /&gt;
* amazing range for a pistol&lt;br /&gt;
* tier breaking, might as well be in T9&lt;br /&gt;
* very popular&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* there really aren&#039;t any that stand out&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Franchi_SPAS-12&amp;diff=4484</id>
		<title>Franchi SPAS-12</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Franchi_SPAS-12&amp;diff=4484"/>
		<updated>2025-03-12T14:56:12Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19410&lt;br /&gt;
|positive=&lt;br /&gt;
* deadly single targeting&lt;br /&gt;
* absurd fire rate for a shotgun&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* takes a lot of time to fully reload&lt;br /&gt;
&lt;br /&gt;
|notes=&lt;br /&gt;
Using ammunition types other than [[12Gauge Slugs|white]] is not very effective for this weapon.&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Franchi_SPAS-12&amp;diff=4483</id>
		<title>Franchi SPAS-12</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Franchi_SPAS-12&amp;diff=4483"/>
		<updated>2025-03-12T14:55:08Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19410&lt;br /&gt;
|positive=&lt;br /&gt;
* deadly single targeting&lt;br /&gt;
* absurd fire rate for a shotgun&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* takes a lot of time to fully reload&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
Using ammunition types other than [[12Gauge Slugs||white]] is not very effective for this weapon.&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Chainsaw_Knife&amp;diff=4482</id>
		<title>Chainsaw Knife</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Chainsaw_Knife&amp;diff=4482"/>
		<updated>2025-03-12T14:48:53Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19305&lt;br /&gt;
|positive=&lt;br /&gt;
* very powerful single targeting&lt;br /&gt;
|negative=&lt;br /&gt;
* can be hard to unjam&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Punch_Gun&amp;diff=4481</id>
		<title>Punch Gun</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Punch_Gun&amp;diff=4481"/>
		<updated>2025-03-12T14:48:12Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19300&lt;br /&gt;
|positive=&lt;br /&gt;
* strong single targeting&lt;br /&gt;
* can lock enemy down for a short while due to [[Auto Knockdown (Weapon Trait)|auto knockdown]]&lt;br /&gt;
|negative=&lt;br /&gt;
* high reload AP cost&lt;br /&gt;
* small magazine size forces constant reloading&lt;br /&gt;
|notes=&lt;br /&gt;
You can use Street Samurai for a quick triple punch, if you equip two of those. The best ammo to use for this weapon is the [[12 ga. Shotgun Shells|red ammo]].&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Punch_Gun&amp;diff=4480</id>
		<title>Punch Gun</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Punch_Gun&amp;diff=4480"/>
		<updated>2025-03-12T14:47:21Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19300&lt;br /&gt;
|positive=&lt;br /&gt;
* strong single targeting&lt;br /&gt;
* can lock enemy down for a short while due to auto knockdown&lt;br /&gt;
|negative=&lt;br /&gt;
* high reload AP cost&lt;br /&gt;
* small magazine size forces constant reloading&lt;br /&gt;
|notes=&lt;br /&gt;
You can use Street Samurai for a quick triple punch, if you equip two of those. The best ammo to use for this weapon is the [[12 ga. Shotgun Shells|red ammo]].&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=AO/PQQ-9_SOFLAM&amp;diff=4479</id>
		<title>AO/PQQ-9 SOFLAM</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=AO/PQQ-9_SOFLAM&amp;diff=4479"/>
		<updated>2025-03-12T14:46:14Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19276&lt;br /&gt;
|positive=&lt;br /&gt;
* gives a vision of your target to all your allies for a short time&lt;br /&gt;
|negative=&lt;br /&gt;
* does no damage&lt;br /&gt;
|notes=&lt;br /&gt;
This weapon is mostly used by [[Sneak|sneakers]] to mark their enemies, so that their allies can target them through smoke or via other means.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Silent_Sniper&amp;diff=4478</id>
		<title>Silent Sniper</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Silent_Sniper&amp;diff=4478"/>
		<updated>2025-03-12T14:45:10Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19231&lt;br /&gt;
|positive=&lt;br /&gt;
* good single targeting against paper armor like leather&lt;br /&gt;
* very good range for a [[Silent Attack (Weapon Trait)|silent]] weapon&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* takes a bit of time to reload&lt;br /&gt;
&lt;br /&gt;
|notes=&lt;br /&gt;
Great support weapon to knock enemies out for a friend to finish off.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=M14&amp;diff=4477</id>
		<title>M14</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=M14&amp;diff=4477"/>
		<updated>2025-03-12T14:44:10Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19220&lt;br /&gt;
|positive=&lt;br /&gt;
* good range&lt;br /&gt;
* very good against [[Suppression|suppressed]] targets &lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* very high AP cost to fire&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=H%26K_MP5A2&amp;diff=4476</id>
		<title>H&amp;K MP5A2</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=H%26K_MP5A2&amp;diff=4476"/>
		<updated>2025-03-12T14:42:37Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19205&lt;br /&gt;
|positive=&lt;br /&gt;
* powerful single targeting if used with proper ammo&lt;br /&gt;
* tier breaking, this might as well be T8 weapon&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* small magazine&lt;br /&gt;
* short range&lt;br /&gt;
&lt;br /&gt;
|notes=&lt;br /&gt;
Use [[9x19mm JHP|black ammunition]] against paper armor like leather, use [[9x19mm 7N14|red ammo]] against heavier armors.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=S%26W_M29_Speedload&amp;diff=4475</id>
		<title>S&amp;W M29 Speedload</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=S%26W_M29_Speedload&amp;diff=4475"/>
		<updated>2025-03-12T14:36:30Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19000&lt;br /&gt;
|positive=&lt;br /&gt;
* good single targeting&lt;br /&gt;
* easy to reload&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* requires high [[Luck]] SPECIAL to use properly&lt;br /&gt;
* small magazine&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Finka&amp;diff=4474</id>
		<title>Finka</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Finka&amp;diff=4474"/>
		<updated>2025-03-12T14:35:03Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=18906&lt;br /&gt;
|positive=&lt;br /&gt;
* deadly if used in [[Sneak]]&lt;br /&gt;
|negative=&lt;br /&gt;
* heavily relies on being in Sneak&lt;br /&gt;
&lt;br /&gt;
|notes=&lt;br /&gt;
The bleed effect is very strong.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Snake_Spear&amp;diff=4473</id>
		<title>Snake Spear</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Snake_Spear&amp;diff=4473"/>
		<updated>2025-03-12T14:34:30Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=18920&lt;br /&gt;
|positive=&lt;br /&gt;
* devastating single targeting with high [[Luck]] SPECIAL with armor bypasses&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* weak unaimed attack&lt;br /&gt;
&lt;br /&gt;
|notes=&lt;br /&gt;
Popular PVE weapon.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=S%26W_M29_Revolver&amp;diff=4472</id>
		<title>S&amp;W M29 Revolver</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=S%26W_M29_Revolver&amp;diff=4472"/>
		<updated>2025-03-12T14:29:28Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=18801&lt;br /&gt;
|positive=&lt;br /&gt;
* good single targeting&lt;br /&gt;
* absurd crippling potential&lt;br /&gt;
* tier breaking, might as well be T6&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* slow to fully reload&lt;br /&gt;
* requires high [[Luck]] SPECIAL to use properly&lt;br /&gt;
* small magazine&lt;br /&gt;
&lt;br /&gt;
|notes=&lt;br /&gt;
Taking Trick Shooter along with Gain Luck (11) will make this weapon cause weapon drops even to the most resistant of targets.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=S%26W_.44_Hand_Ejector&amp;diff=4471</id>
		<title>S&amp;W .44 Hand Ejector</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=S%26W_.44_Hand_Ejector&amp;diff=4471"/>
		<updated>2025-03-12T14:24:50Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=18601&lt;br /&gt;
|positive=&lt;br /&gt;
* good crippling potential&lt;br /&gt;
* quick to fire&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* slow to fully reload&lt;br /&gt;
* requires high [[Luck]] SPECIAL to use properly&lt;br /&gt;
* small magazine&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Louisville_Slugger&amp;diff=4470</id>
		<title>Louisville Slugger</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Louisville_Slugger&amp;diff=4470"/>
		<updated>2025-03-12T14:23:43Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=18510&lt;br /&gt;
|positive=&lt;br /&gt;
* good single targeting&lt;br /&gt;
* can lock down a target for a while due to [[Auto Knockdown (Weapon Trait)|Auto Knockdown]]&lt;br /&gt;
|negative=&lt;br /&gt;
* low damage&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Proton_Axe&amp;diff=4469</id>
		<title>Proton Axe</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Proton_Axe&amp;diff=4469"/>
		<updated>2025-03-11T23:15:05Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19915&lt;br /&gt;
|positive=&lt;br /&gt;
* very strong single targeting&lt;br /&gt;
* can cleave up to 2 additional targets&lt;br /&gt;
|negative=&lt;br /&gt;
* none&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Alien_Blaster&amp;diff=4468</id>
		<title>Alien Blaster</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Alien_Blaster&amp;diff=4468"/>
		<updated>2025-03-11T23:11:15Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19875&lt;br /&gt;
|positive=&lt;br /&gt;
* can be devastating&lt;br /&gt;
* locks target down with [[Auto Knockdown (Weapon Trait)|Auto Knockdown]]&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* high reload cost&lt;br /&gt;
* small magazine&lt;br /&gt;
* random damage&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=NEGEV_NG7&amp;diff=4467</id>
		<title>NEGEV NG7</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=NEGEV_NG7&amp;diff=4467"/>
		<updated>2025-03-11T23:08:20Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19835&lt;br /&gt;
|positive=&lt;br /&gt;
* powerful spread targeting&lt;br /&gt;
* good magazine size&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* high reload cost&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=M249_SAW&amp;diff=4466</id>
		<title>M249 SAW</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=M249_SAW&amp;diff=4466"/>
		<updated>2025-03-11T23:07:37Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19635&lt;br /&gt;
|positive=&lt;br /&gt;
* powerful spread targeting&lt;br /&gt;
* big magazine size&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* high reload cost&lt;br /&gt;
* low damage for it&#039;s tier&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=SIG_MCX_Spear&amp;diff=4465</id>
		<title>SIG MCX Spear</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=SIG_MCX_Spear&amp;diff=4465"/>
		<updated>2025-03-11T23:04:29Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19820&lt;br /&gt;
|positive=&lt;br /&gt;
* popular&lt;br /&gt;
* very good range for a battle rifle&lt;br /&gt;
* good single targeting&lt;br /&gt;
* good clustered targeting if bursts used&lt;br /&gt;
&lt;br /&gt;
|negative=&lt;br /&gt;
* small magazine size when bursting&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=FN_P90&amp;diff=4464</id>
		<title>FN P90</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=FN_P90&amp;diff=4464"/>
		<updated>2025-03-11T22:59:32Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19805&lt;br /&gt;
|positive=&lt;br /&gt;
* very good single targeting&lt;br /&gt;
* easy to reload&lt;br /&gt;
* quick to fire&lt;br /&gt;
|negative=&lt;br /&gt;
* short range&lt;br /&gt;
* small magazine size&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Grenade_(Pulse)&amp;diff=4463</id>
		<title>Grenade (Pulse)</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Grenade_(Pulse)&amp;diff=4463"/>
		<updated>2025-03-11T22:57:19Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19745&lt;br /&gt;
|positive=&lt;br /&gt;
* good clustered targeting&lt;br /&gt;
* good armor penetration&lt;br /&gt;
|negative=&lt;br /&gt;
* low damage&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Concussion_Grenade&amp;diff=4462</id>
		<title>Concussion Grenade</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Concussion_Grenade&amp;diff=4462"/>
		<updated>2025-03-11T22:55:35Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19740&lt;br /&gt;
|positive=&lt;br /&gt;
* good clustered targeting&lt;br /&gt;
* explodes instantly&lt;br /&gt;
* good at crippling&lt;br /&gt;
|negative=&lt;br /&gt;
* none&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Grenade_(Plasma)&amp;diff=4461</id>
		<title>Grenade (Plasma)</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Grenade_(Plasma)&amp;diff=4461"/>
		<updated>2025-03-11T22:55:25Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19545&lt;br /&gt;
|positive=&lt;br /&gt;
* good clustered targeting&lt;br /&gt;
* good at finishing off targets&lt;br /&gt;
|negative=&lt;br /&gt;
* none&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Grenade_(Plasma)&amp;diff=4460</id>
		<title>Grenade (Plasma)</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Grenade_(Plasma)&amp;diff=4460"/>
		<updated>2025-03-11T22:55:07Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19545&lt;br /&gt;
|positive=&lt;br /&gt;
* good clustered targeting&lt;br /&gt;
* good at finishing off targets&lt;br /&gt;
* explodes instantly&lt;br /&gt;
* good at crippling&lt;br /&gt;
|negative=&lt;br /&gt;
* none&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Plasma_Spear&amp;diff=4459</id>
		<title>Plasma Spear</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Plasma_Spear&amp;diff=4459"/>
		<updated>2025-03-11T22:53:18Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19720&lt;br /&gt;
|positive=&lt;br /&gt;
* powerful single targeting&lt;br /&gt;
|negative=&lt;br /&gt;
* non stackable in inventory&lt;br /&gt;
* needs to be reloaded with ammo after use&lt;br /&gt;
|notes=&lt;br /&gt;
Because it doesn&#039;t stack, you will be left with an empty hand after throwing it, strongly consider a secondary weapon or another plasma spear in your off hand.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
	<entry>
		<id>https://aop.zmeja.com/w/index.php?title=Plasma_Spear&amp;diff=4458</id>
		<title>Plasma Spear</title>
		<link rel="alternate" type="text/html" href="https://aop.zmeja.com/w/index.php?title=Plasma_Spear&amp;diff=4458"/>
		<updated>2025-03-11T22:53:03Z</updated>

		<summary type="html">&lt;p&gt;Hellmai: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
|id=19720&lt;br /&gt;
|positive=&lt;br /&gt;
* powerful single targeting&lt;br /&gt;
|negative=&lt;br /&gt;
* non stackable in inventory&lt;br /&gt;
* need to be reloaded with ammo after use&lt;br /&gt;
|notes=&lt;br /&gt;
Because it doesn&#039;t stack, you will be left with an empty hand after throwing it, strongly consider a secondary weapon or another plasma spear in your off hand.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Hellmai</name></author>
	</entry>
</feed>