Artifacts: Difference between revisions

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Once an Artifact hits 0% condition, it falls apart. Higher Quality artifacts have a longer use-time.
Once an Artifact hits 0% condition, it falls apart. Higher Quality artifacts have a longer use-time.


You can decraft Artifacts with your [[Science]] skill. Each 10% remaining condition will give you 1 Artifact Fragment. So a fresh Artifact will give you 10 Artifact Fragments. 20 of which you can craft into a new random Artifact.
You can decraft Artifacts with your [[Science]] skill. Each 10% remaining condition will give you 1 Artifact Fragment. So a fresh *normal* Artifact will give you 10 Artifact Fragments. 20 of which you can craft into a new random Artifact. Different Qualities further influence this number. So a Perfect Artifact will give you much more fragments, while a garbage one will give you much less.


You can also turn in one NON-USED artifacts to Sidorovich in Oldtown, who will give you a random weapon of a tier above the server tier and an armor. Possible are other goodies as well.
You can also turn in one artifacts to the Stalker Faction in [[Oldtown]], who will give you reputation and caps for them. The quality of the artifact is a key component in determining its worth.


== List of Artifacts ==
== List of Artifacts ==
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|Battery
|Battery
||[[File:ArtifactBattery.png|frameless]]
||[[File:ArtifactBattery.png|frameless]]
||+10 Maximum [[AP]] (& +1.0 [[AP Regeneration]])
||+15 Maximum [[AP]] (& +1.5 [[AP Regeneration]])
|-
|-
|Bubble
|Bubble
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|Crystal
|Crystal
||[[File:ArtifactCrystal.png|frameless]]
||[[File:ArtifactCrystal.png|frameless]]
||~mindblast everyone on the map.
||
|-
|-
|Droplet
|Droplet
||[[File:ArtifactDroplet.png|frameless]]
||[[File:ArtifactDroplet.png|frameless]]
||20% [[Radiation Resistance]]<br>20% [[Poison Resistance]]<br>Using it removes 50 [[Radiation]].
||25% [[Radiation Resistance]]<br>25% [[Poison Resistance]]<br>Using it removes 50 [[Radiation]] & 500 Poison.
|-
|-
|Eye
|Eye
||[[File:ArtifactEye.png|frameless]]
||[[File:ArtifactEye.png|frameless]]
||+20% [[Bleed Resistance]]<br>+20% Damage converted to [[Bleed]]
||+15% [[Bleed Resistance]]<br>+15% Damage converted to [[Bleed]]
|-
|-
|Fireball
|Fireball
||[[File:ArtifactFireball.png|frameless]]
||[[File:ArtifactFireball.png|frameless]]
||+10% Fire Resistance<br>+10% Plasma Resistance
||+15% Fire Resistance<br>+15% Plasma Resistance<br>-5% every other Resistance
|-
|-
|Flame
|Flame
||[[File:ArtifactFlame.png|frameless]]
||[[File:ArtifactFlame.png|frameless]]
||
||+10% Critical Chance
|-
|-
|Flash
|Flash
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|Kolobok
|Kolobok
||[[File:ArtifactKolobok.png|frameless]]
||[[File:ArtifactKolobok.png|frameless]]
||+30 maximum [[HP]]
||+40 maximum [[HP]]
|-
|-
|Mamasbeads
|Mamasbeads
||[[File:ArtifactMamasbeads.png|frameless]]
||[[File:ArtifactMamasbeads.png|frameless]]
||+10% Normal Resistance
||+15% Normal Resistance<br>-5% every other Resistance
|-
|-
|Meatchunk
|Meatchunk
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|Nightstar
|Nightstar
||[[File:ArtifactNightstar.png|frameless]]
||[[File:ArtifactNightstar.png|frameless]]
||
||Creates a controllable decoy of yourself where you are standing. - Has ~250 HP and disappears into smoke at -20 HP.
|-
|-
|Shell
|Shell
||[[File:ArtifactShell.png|frameless]]
||[[File:ArtifactShell.png|frameless]]
||+15% Explosive Resistance<br>+10% Laser Resistance<br>+10% Electric Resistance
||+15% Explosive Resistance<br>+15% Laser Resistance<br>+15% Electric Resistance<br>-5% every other Resistance
|-
|-
|Snowflake
|Snowflake
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|Sparkler
|Sparkler
||[[File:ArtifactSparkler.png|frameless]]
||[[File:ArtifactSparkler.png|frameless]]
||Treats you as 4 people for the purpose of enemy recon.
||Treats you as 12 people for the purpose of enemy recon.<br>Generates 3 slightly delayed Sounds randomly on the map of the current weapon you have equipped.
|-
|-
|Stoneblood
|Stoneblood
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|Wrenched
|Wrenched
||[[File:ArtifactWrenched.png|frameless]]
||[[File:ArtifactWrenched.png|frameless]]
||+5 [[Healing Rate]]
||+8 [[Healing Rate]]
|}
|}

Latest revision as of 18:09, 5 June 2026

Information

When looting an Artifact, it has a condition of 100%. Putting it into your Utility slot will start applying its effects. The only downside of it is, that you will slowly get radiation damage as a result. So keep some beverage at hand to remove it. In the case of Artifacts with an active component you have to use them from the Utility slot - just keep in mind that they apply a huge amount of radiation on usage!

Once an Artifact hits 0% condition, it falls apart. Higher Quality artifacts have a longer use-time.

You can decraft Artifacts with your Science skill. Each 10% remaining condition will give you 1 Artifact Fragment. So a fresh *normal* Artifact will give you 10 Artifact Fragments. 20 of which you can craft into a new random Artifact. Different Qualities further influence this number. So a Perfect Artifact will give you much more fragments, while a garbage one will give you much less.

You can also turn in one artifacts to the Stalker Faction in Oldtown, who will give you reputation and caps for them. The quality of the artifact is a key component in determining its worth.

List of Artifacts

List of Artifacts
Battery +15 Maximum AP (& +1.5 AP Regeneration)
Bubble +15 Critical Resistance
Compass Teleports you randomly around the map on usage.
Crystal
Droplet 25% Radiation Resistance
25% Poison Resistance
Using it removes 50 Radiation & 500 Poison.
Eye +15% Bleed Resistance
+15% Damage converted to Bleed
Fireball +15% Fire Resistance
+15% Plasma Resistance
-5% every other Resistance
Flame +10% Critical Chance
Flash +50 Armor Class
Using it gives you almost a full stack of Bloodthirst Run Speed boost.
Goldfish +30% Armor Bypass Resistance
Gravi Launches you forward upon usage.
Jellyfish +100 Carry Weight
Kolobok +40 maximum HP
Mamasbeads +15% Normal Resistance
-5% every other Resistance
Meatchunk +100 HP the first time you fall under negative HP.
Moonlight Changes Weather randomly on the map you are on upon usage.
Nightstar Creates a controllable decoy of yourself where you are standing. - Has ~250 HP and disappears into smoke at -20 HP.
Shell +15% Explosive Resistance
+15% Laser Resistance
+15% Electric Resistance
-5% every other Resistance
Snowflake
Sparkler Treats you as 12 people for the purpose of enemy recon.
Generates 3 slightly delayed Sounds randomly on the map of the current weapon you have equipped.
Stoneblood You can see dead bodies through walls.
Stoneflower You can see where sound is coming from.
Wrenched +8 Healing Rate