User contributions for Zmeja
From AoP Wiki
10 October 2023
- 00:5000:50, 10 October 2023 diff hist +72 Movement Speed No edit summary
- 00:4800:48, 10 October 2023 diff hist +52 Movement Speed No edit summary
- 00:4800:48, 10 October 2023 diff hist −24 Ashes of Phoenix No edit summary
- 00:4700:47, 10 October 2023 diff hist +5 Ashes of Phoenix No edit summary
- 00:4700:47, 10 October 2023 diff hist +135 Movement Speed No edit summary
- 00:4600:46, 10 October 2023 diff hist 0 m Movement Speed Zmeja moved page Run Speed to Movement Speed without leaving a redirect
- 00:4500:45, 10 October 2023 diff hist +292 Movement Speed No edit summary
- 00:3700:37, 10 October 2023 diff hist +752 Movement Speed No edit summary
- 00:3400:34, 10 October 2023 diff hist +1,622 N Movement Speed Created page with "== Information == Running Speed is an important stat to keep an eye out for, especially, if you want to run away from enemies, or catch them, as they are running away! The default Running speed is 5 Hexes per second. The default Walking Speed is half of that, 2.5 Hexes per second. There are not many things that can increase this value, though there are quite a few that decrease it! == Increasing Run Speed == Increasing this value semi-permanently is best done with a L..."
- 00:2600:26, 10 October 2023 diff hist +16 Ashes of Phoenix No edit summary
- 00:2500:25, 10 October 2023 diff hist +74 Sight Range →Group Vision
- 00:2500:25, 10 October 2023 diff hist +33 N File:TeamVision.png No edit summary current
- 00:2100:21, 10 October 2023 diff hist +38 Sight Range No edit summary
- 00:2000:20, 10 October 2023 diff hist +8 Sight Range No edit summary
- 00:2000:20, 10 October 2023 diff hist +269 Sight Range No edit summary
- 00:1900:19, 10 October 2023 diff hist 0 Sight Range No edit summary
- 00:1900:19, 10 October 2023 diff hist +26 Sight Range No edit summary
- 00:1800:18, 10 October 2023 diff hist +13 Sight Range No edit summary
- 00:1700:17, 10 October 2023 diff hist +387 Sight Range →Night Time
- 00:1500:15, 10 October 2023 diff hist +1,358 Sight Range No edit summary
- 00:0700:07, 10 October 2023 diff hist +1,447 N Sight Range Created page with "thumb|A character with 1 Perception at Day. Every character has a specific maximum View Distance they can look. This parameter is changed by a lot of variables. Perks, Traits, Time of day, Weapon with scopes, drugs, temporary Status Effects and so on. A character can always look farthest in the direction they are facing, with less and less vision the further away their facing-distance from the point of interest is. With the game build in a hexag..."
- 00:0000:00, 10 October 2023 diff hist +37 N File:SightRangeExample.png No edit summary
9 October 2023
- 23:5723:57, 9 October 2023 diff hist +18 Ashes of Phoenix No edit summary
- 23:5623:56, 9 October 2023 diff hist +590 N Carry Weight Created page with "{{PAGENAME}} displays the amount of grams a character can carry. It is important to note, that most equipped armor does not count towards this limit, and is ignored for calculating the currently carried weight due to the [Strong Back] Armor perk. In addition to that, the trait adds another +25 maximum {{PAGENAME}} to the character wearing that armor. You can further increase {{PAGENAME}}, by equipping Backpacks in the {{Utility}} slot. By default, {{PAGENAME}} is calc..."
- 23:5123:51, 9 October 2023 diff hist +19 Ashes of Phoenix No edit summary
- 23:5023:50, 9 October 2023 diff hist +17 Healing Rate No edit summary
- 23:4823:48, 9 October 2023 diff hist +7 Healing Rate No edit summary
- 23:4823:48, 9 October 2023 diff hist +22 Healing Rate No edit summary
- 23:4823:48, 9 October 2023 diff hist +14 Healing Rate No edit summary
- 23:4623:46, 9 October 2023 diff hist +4 Healing Rate No edit summary
- 23:4623:46, 9 October 2023 diff hist +2 Healing Rate No edit summary
- 23:4623:46, 9 October 2023 diff hist +589 N Healing Rate Created page with "{{PAGENAME}} is a statistic, every character has. {{PAGENAME}} depicts the amount of health you regain passively, every 5 seconds. Player Characters, as well as NPCs have this statistic. The current Healing Rate is calculated with the following formula: <math>BaseHealingRate = 2 * Strength + 3 * Endurance + AutonomousRegenerationPerk(10) + FastMetabolismTrait(25) - LizardLimbsTrait(25)</math> <math>ExHealingRate = LeaderBonus(Variable) - LizardLimbsTrait(25) - BuffoutD..."
- 23:0623:06, 9 October 2023 diff hist 0 Ashes of Phoenix No edit summary
- 23:0523:05, 9 October 2023 diff hist +26 Ashes of Phoenix No edit summary
- 22:5722:57, 9 October 2023 diff hist +29 N Traits Redirected page to Category:Traits current Tag: New redirect
- 22:5722:57, 9 October 2023 diff hist +33 N Close Combat Redirected page to Hand-to-Hand Combat current Tag: New redirect
- 22:5522:55, 9 October 2023 diff hist −101 Hit Points →Affected By
- 22:5422:54, 9 October 2023 diff hist −1 Leadership No edit summary
- 22:5322:53, 9 October 2023 diff hist +700 N Leadership Created page with "{{PAGENAME}} is a possible secondary Skill you can level up during gameplay. It's starting value is: <math>30 + 1 * Perception + 4 * Charisma + 1 * Luck</math> Being a secondary skill, it can be leveled up to 200%. Each % increases the effectiveness of your outgoing Boosts if you are a Squad Leader of Fireteam Leader. You need at least 110% {{PAGENAME}} in order to give out boosts. However, their effectiveness will be close to 0. To give boosts with full effective..."
- 22:4622:46, 9 October 2023 diff hist +474 N Sneak Created page with "{{PAGENAME}} is a possible secondary Skill you can level up during gameplay. It's starting value is: <math>30 + 2 * Perception + 3 * Agility + 1 * Luck</math> Being a secondary skill, it can be leveled up to 200%. Each % decreases the distance you can be spotted when in {{PAGENAME}}. You can not Sneak when you have less then 100%. In addition to that, you are required to have one of three types of Stealth Boys equipped, in order to Sneak. Category:Skills"
- 22:4422:44, 9 October 2023 diff hist +1,411 N Doctor Created page with "{{PAGENAME}} is a possible secondary Skill you can level up during gameplay. It's starting value is: <math>30 + 1 * Perception + 3 * Intelligence + 1 * Agility + 1 * Luck</math> Being a secondary skill, it can be leveled up to 200%. Each % after 100% increases the amount of bleeding you heal with {{PAGENAME}} by 1. Up to 100%, you will always heal 0 Bleed with a normal usage of the {{PAGENAME}} Skill on an unbandaged target. At 200%, you will heal 100 [[Bleed]..."
- 22:4422:44, 9 October 2023 diff hist 0 First Aid No edit summary
- 22:4022:40, 9 October 2023 diff hist +3 First Aid No edit summary
- 22:3922:39, 9 October 2023 diff hist +1,019 N First Aid Created page with "{{PAGENAME}} is a possible secondary Skill you can level up during gameplay. It's starting value is: <math>30 + 2 * Perception + 3 * Intelligence + 1 * Luck</math> Being a secondary skill, it can be leveled up to 200%. Each % after 100% increases the amount you heal with {{PAGENAME}} by 1. Up to 100%, you will always heal 50 Health Points with a normal usage of the First Aid Skill on an unbandaged target. At 200%, you will heal 150 Health Points. The Perk..."
- 22:3322:33, 9 October 2023 diff hist +334 N Traps Created page with "{{PAGENAME}} is a possible secondary Skill you can level up during gameplay. It's starting value is: <math>30 + 3 * Perception + 2 * Agility + 1 * Luck</math> Being a secondary skill, it can be leveled up to 200%. Each % increases your chance to spot {{PAGENAME}}, as well as your chance at disarming them. Category:Skills"
- 22:3222:32, 9 October 2023 diff hist +626 N Throwing Created page with "{{PAGENAME}} is a possible secondary Skill you can level up during gameplay. It's starting value is: <math>30 + 2 * Strength + 2 * Perception + 1 * Agility + 1 * Luck</math> Being a secondary skill, it can be leveled up to 200%. Each % increases your effective range with {{PAGENAME}} weapons. After 100%, you unlock weapon perks for {{PAGENAME}} weapons, every 25%. This means you get your first weapon perk unlocked at 100%, then at 125%, 150%, 175%, with th..."
- 22:3122:31, 9 October 2023 diff hist +23 Hand-to-Hand Combat No edit summary
- 22:3122:31, 9 October 2023 diff hist +23 Energy Weapons No edit summary
- 22:3122:31, 9 October 2023 diff hist +23 Big Guns No edit summary
- 22:3122:31, 9 October 2023 diff hist +23 Small Guns No edit summary
