Stendebach M1936: Difference between revisions
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{{Weapon | {{Weapon | ||
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* good range | |||
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* none | |||
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Latest revision as of 19:59, 11 March 2025
Information
Stendebach M1936 is a possible Weapon your character can equip.
| Positive | Negative |
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| Stendebach M1936 Tier 5 Small Guns |
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| This is an early German prototype semi-auto rifle using a rotary five-round magazine. Not much is known about this rifle's history other than its patents which date decades earlier. | |||||||||||||||||||
| Strength RequirementMinimum amount of Strength required to wield the weapon without any negative effects. A weapon can still be wielded even if the character has less then the required amount of strength but will result in a reduced effective range. | 5 | ||||||||||||||||||
| ClipsizeAmount of ammunition inside the weapons magazine. | 10 | ||||||||||||||||||
| Reload AP CostThe AP cost to do the reload action once. Reloading while not having enough AP will still reload the weapon but put you into negative AP, making any kind of action impossible (Movement included!) until you regenerate to over 0 AP. | 40 AP | ||||||||||||||||||
| Weapon Aim TimeThe default amount of miliseconds your character has to 'aim' onto an enemy character before a shot can be issued. This time can vary if you intend to shoot onto a specific body part. | 400 ms | ||||||||||||||||||
| AttacksAll Attacks a weapon can do. If a weapon has multiple attacks, they can be switched in-between each other as you wish. | |||||||||||||||||||
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| ID: | 18822 | ||||||||||||||||||
| WeightThe weight of the weapon without any ammo loaded.: | 4400g | ||||||||||||||||||
| Weapon TraitsWeapon Traits are always active. | |
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| AP Drain | +20% chance to drain 10 AP from target. |
| Double Tap | AP+ Regeneration does not stop when shooting. |
| Half Reload | Reload 50% bullets at a time. |
| Fragile | Weapon breaks down 25% faster. |
| Skill | Weapon PerksWeapon Perks are only active if you have reached the necesarry skill level of the weapon perk. | |
|---|---|---|
| 150 | Hit The Gaps | -10% Damage Resistance & -10% Damage Threshold |
| 175 | Bonus Damage | +5% damage |
| 200 | Hit The Gaps | -10% Damage Resistance & -10% Damage Threshold |
| 225 | Bonus Damage | +5% damage |
| 250 | Finisher | +30% damage on targets with debuffs |
Useable Ammo
| 7,92x57mm Mauser Tier 3 |
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|---|---|
| One of the best performing rifle cartridges of its time, the 7,92mm has a very long range and high speed. | |
| Damage Resistance Mod | -10% |
| Damage Threshold Mod | -33% |
| Bleed Strength | 20% |
| ID: | 10000 |
| Weight: | 26g |
