Super Stimpak (Drug): Difference between revisions
From AoP Wiki
No edit summary |
No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 21: | Line 21: | ||
|notes = While under the effect of a Super Stimpak, additional usage of another one simply ''refreshes'' the duration of the effect. It does not stack. | |notes = While under the effect of a Super Stimpak, additional usage of another one simply ''refreshes'' the duration of the effect. It does not stack. | ||
<span style="color: | <span style="color:darkorange">While the AP+ Regeneration loss can not '''initially''' bring you underneath an AP+ Regeneration of 0, having Armor Traits like [[Bulky (Armor Trait)]] or [[Power Armor (Armor Trait)]], which lower your AP+ Regeneration further down, can lead to negative AP+ Regeneration. Which would make your character '''lose''' AP as he runs around!!</span> | ||
}} | }} | ||
Latest revision as of 08:22, 22 October 2023
| Recipe | |
|---|---|
| Recipe for 10 | 2x Steel 2x Chemicals 10x Broc Flower 10x Xander Root |
| Craft Duration | Instant |
| Engineering Req. | 120% |
| Crafting Table Req. | Chemical Laboratory |
| Super Stimpak (Drug) | |
|---|---|
| |
| Class | Healing |
| AP Cost | 100 AP |
Information
Super Stimpak (Drug) is a possible Drug your character can take.
Effects
| Super Stimpak (Drug) | |
|---|---|
| +20 HP every second for 10 seconds. | |
| Disables AP+ Regeneration for 10 seconds. | |
Important notes
While under the effect of a Super Stimpak, additional usage of another one simply refreshes the duration of the effect. It does not stack.
While the AP+ Regeneration loss can not initially bring you underneath an AP+ Regeneration of 0, having Armor Traits like Bulky (Armor Trait) or Power Armor (Armor Trait), which lower your AP+ Regeneration further down, can lead to negative AP+ Regeneration. Which would make your character lose AP as he runs around!!

