Zastava M57: Difference between revisions
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{{Weapon | {{Weapon | ||
|id=19001 | |id=19001 | ||
|positive= | |||
* quick to fire | |||
* low AP cost to fire | |||
* easy to reload | |||
|negative= | |||
* low damage | |||
* small magazine | |||
* very tier breaking, might as well be T4 weapon | |||
}} | }} | ||
Latest revision as of 19:14, 10 March 2025
Information
Zastava M57 is a possible Weapon your character can equip.
| Positive | Negative |
|---|---|
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| Zastava M57 Tier 6 Small Guns |
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| A Yugoslavian upgrade of the Tokarev TT-33, featuring an extended magazine and decreased weight. | |||||||||||||||||
| Strength RequirementMinimum amount of Strength required to wield the weapon without any negative effects. A weapon can still be wielded even if the character has less then the required amount of strength but will result in a reduced effective range. | 3 | ||||||||||||||||
| ClipsizeAmount of ammunition inside the weapons magazine. | 9 | ||||||||||||||||
| Reload AP CostThe AP cost to do the reload action once. Reloading while not having enough AP will still reload the weapon but put you into negative AP, making any kind of action impossible (Movement included!) until you regenerate to over 0 AP. | 20 AP | ||||||||||||||||
| Weapon Aim TimeThe default amount of miliseconds your character has to 'aim' onto an enemy character before a shot can be issued. This time can vary if you intend to shoot onto a specific body part. | 200 ms | ||||||||||||||||
| AttacksAll Attacks a weapon can do. If a weapon has multiple attacks, they can be switched in-between each other as you wish. | |||||||||||||||||
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| ID: | 19001 | ||||||||||||||||
| WeightThe weight of the weapon without any ammo loaded.: | 854g | ||||||||||||||||
| Weapon TraitsWeapon Traits are always active. | |
|---|---|
| Double Tap | AP+ Regeneration does not stop when shooting. |
| Moving Reload | Reload weapon while moving. |
| Mozambique Drill | +50% Critical Damage Bonus. |
| Skill | Weapon PerksWeapon Perks are only active if you have reached the necesarry skill level of the weapon perk. | |
|---|---|---|
| 150 | Bonus Ranged Damage | +2 damage on each bullet |
| 175 | Hit The Gaps | -10% Damage Resistance & -10% Damage Threshold |
| 200 | Bonus Ranged Damage | +2 damage on each bullet |
| 225 | Hit The Gaps | -10% Damage Resistance & -10% Damage Threshold |
| 250 | Bonus Ranged Damage | +2 damage on each bullet |
Useable Ammo
| 7,62x25mm Tokarev Tier 5 |
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|---|---|
| Originally based on a similarly sized round made by mauser, the tokarev is definitely on the fast side when compared to its contemporaries. | |
| Damage Resistance Mod | -5% |
| Damage Threshold Mod | -40% |
| Bleed Strength | 30% |
| ID: | 14006 |
| Weight: | 11g |
