FK BRNO: Difference between revisions
From AoP Wiki
Created Weapon |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Weapon | {{Weapon | ||
|id=19603 | |id=19603 | ||
|positive= | |||
* good single targeting | |||
* very good range for a pistol | |||
* big magazine size | |||
|negative= | |||
* low damage | |||
}} | }} | ||
Latest revision as of 22:19, 11 March 2025
Information
FK BRNO is a possible Weapon your character can equip.
| Positive | Negative |
|---|---|
|
|
| FK BRNO Tier 9 Small Guns |
| ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| This pistol uses a proprietary powerful and fast cartridge to produce a flat trajectory that allows easy hits and armor penetration even at intermediate ranges. The gun comes with a counterweight underneath the muzzle and is surprisingly soft-shooting for its power. | |||||||||||||||||||
| Strength RequirementMinimum amount of Strength required to wield the weapon without any negative effects. A weapon can still be wielded even if the character has less then the required amount of strength but will result in a reduced effective range. | 4 | ||||||||||||||||||
| ClipsizeAmount of ammunition inside the weapons magazine. | 15 | ||||||||||||||||||
| Reload AP CostThe AP cost to do the reload action once. Reloading while not having enough AP will still reload the weapon but put you into negative AP, making any kind of action impossible (Movement included!) until you regenerate to over 0 AP. | 20 AP | ||||||||||||||||||
| Weapon Aim TimeThe default amount of miliseconds your character has to 'aim' onto an enemy character before a shot can be issued. This time can vary if you intend to shoot onto a specific body part. | 200 ms | ||||||||||||||||||
| AttacksAll Attacks a weapon can do. If a weapon has multiple attacks, they can be switched in-between each other as you wish. | |||||||||||||||||||
| |||||||||||||||||||
| ID: | 19603 | ||||||||||||||||||
| WeightThe weight of the weapon without any ammo loaded.: | 1300g | ||||||||||||||||||
| Weapon TraitsWeapon Traits are always active. | |
|---|---|
| Double Tap | AP+ Regeneration does not stop when shooting. |
| Moving Reload | Reload weapon while moving. |
| Mozambique Drill | +50% Critical Damage Bonus. |
| Skill | Weapon PerksWeapon Perks are only active if you have reached the necesarry skill level of the weapon perk. | |
|---|---|---|
| 150 | Ignore AC | -33% of target's Armor Class |
| 175 | Ignore AC | -33% of target's Armor Class |
| 200 | Slaughter Shot | +20% critical damage |
| 225 | Quick Scope | -33% AP for Aimed Shots Penalty |
| 250 | Slayer | Up to +30% damage to low hp targets |
Useable Ammo
| 7.5 FK BRNO Tier 9 |
|
|---|---|
| Designed to be as flat-shooting and fast as possible, the 7,5mm FK round is one of the most powerful handgun rounds, without producing borderline unpractical amounts of recoil. | |
| Damage Resistance Mod | -10% |
| Damage Threshold Mod | -10% |
| Bleed Strength | 20% |
| ID: | 14032 |
| Weight: | 15g |
