Mitrailleuse: Difference between revisions
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* high reload AP cost | * high reload AP cost | ||
* great accuracy malus | * great accuracy malus | ||
* you can not run with this weapon in your hand | |||
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This weapon bursts in a cone with 1 bullet, so even if you do not hit the target, you might hit something else. | This weapon bursts in a cone with 1 bullet, so even if you do not hit the target, you might hit something else. | ||
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Latest revision as of 16:23, 11 March 2025
Information
Mitrailleuse is a possible Weapon your character can equip.
| Positive | Negative |
|---|---|
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Special Notes
This weapon bursts in a cone with 1 bullet, so even if you do not hit the target, you might hit something else.
| Mitrailleuse Tier 1 Big Guns |
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| An early french volley gun with 10 barrels which are fired in the same moment in a salvo. | |||||||||||||||||||||||
| Strength RequirementMinimum amount of Strength required to wield the weapon without any negative effects. A weapon can still be wielded even if the character has less then the required amount of strength but will result in a reduced effective range. | 8 | ||||||||||||||||||||||
| ClipsizeAmount of ammunition inside the weapons magazine. | 10 | ||||||||||||||||||||||
| Reload AP CostThe AP cost to do the reload action once. Reloading while not having enough AP will still reload the weapon but put you into negative AP, making any kind of action impossible (Movement included!) until you regenerate to over 0 AP. | 150 AP | ||||||||||||||||||||||
| Weapon Aim TimeThe default amount of miliseconds your character has to 'aim' onto an enemy character before a shot can be issued. This time can vary if you intend to shoot onto a specific body part. | 400 ms | ||||||||||||||||||||||
| AttacksAll Attacks a weapon can do. If a weapon has multiple attacks, they can be switched in-between each other as you wish. | |||||||||||||||||||||||
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| ID: | 18050 | ||||||||||||||||||||||
| WeightThe weight of the weapon without any ammo loaded.: | 32000g | ||||||||||||||||||||||
| Weapon TraitsWeapon Traits are always active. | |
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| Suppression | +5% chance per bullet to suppress. |
| Suppression | +5% chance per bullet to suppress. |
| Partial Reload | Spend less AP on your reload, proportionally to how much ammo is missing. |
| Tripod Mount | Knockdowns do not undeploy & Immunity to Weapon Drops |
| Assisted Reload | You can be reloaded by another player. |
| Skill | Weapon PerksWeapon Perks are only active if you have reached the necesarry skill level of the weapon perk. | |
|---|---|---|
| 150 | Faster Reload | -20% AP cost for reloading |
| 175 | More Spread | +2 Spread |
| 200 | Bonus Rate of Fire | -5% AP cost for shooting |
| 225 | More Spread | +2 Spread |
| 250 | Knockback | +20% Knockback chance |
Useable Ammo
| Paper Cartridges Tier 1 |
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| An assortment of various blackpowder cartridges, powder and ball packaged together for quick reloading. These are not actually moddern cartidges, the paper just holds all the ingredients you need to reload a muzzle loader. | |
| Damage Resistance Mod | 20% |
| Damage Threshold Mod | 0% |
| Bleed Strength | 150% |
| Normal Damage | 250 % |
| ID: | 14017 |
| Weight: | 35g |
