Master Armor: Difference between revisions
From AoP Wiki
Armor Traits pulled out of main armor template & onlyinclude |
Adjusted Armor to work with all the new templates. |
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{{Armor | |||
|id=4347 | |id=4347 | ||
}} | }} | ||
== Changelog == | == Changelog == | ||
Latest revision as of 09:23, 20 February 2025
Information
Master Armor is a possible Armor your character can wear.
| Armor Traits | |
|---|---|
| Quick Recovery (Armor Trait) | Recover 0.4 seconds faster from Knockouts, as well as 10% faster from Winded, Suppression and Disoriented effects. |
| Plated Gloves (Armor Trait) | +2 Strength for the purposes of resisting Weapon Drop rolls. +2 Endurance for the purposes of resisting Arm Cripple rolls. +10% AP cost when reloading a weapon. |
| Confident (Armor Trait) | +2 Charisma for the purposes of resisting Suppression rolls. |
| Bonus Rate of Fire (Armor Trait) | Every attack costs 5% less Action Points to perform |
| Bonus Critical Resistance (Armor Trait) | +1 Luck for the purposes of Critical Resistance. |
| Strong Back (Armor Trait) | +25 Carry Weight +Armor-weight to your Carry Weight |
| Master Armor |
| |
|---|---|---|
| The Grandmaster has put his soul into this armor, he also used the best materials he could find to craft it. You feel invincible while wearing this fine protection. | ||
| Damage Type | Damage Threshold | Damage Resistance |
| Normal | 12 | 45% |
| Laser | 13 | 55% |
| Fire | 10 | 55% |
| Plasma | 11 | 45% |
| Electric | 11 | 40% |
| Explode | 13 | 45% |
| Armor Class | 30 | |
| ID: 4347 | Weight: 9000g | |
Changelog
| Date (DD.MM.YYYY) | Change |
|---|---|
| Season 8
|
Added to Wiki |
