Fedorov Avtomat: Difference between revisions
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{{Weapon | {{Weapon | ||
|id=18824 | |id=18824 | ||
|positive= | |||
* good clustered targeting | |||
|negative= | |||
* short range | |||
* demands frequent repairs | |||
|notes= | |||
Ocasional knockback really makes the difference. | |||
}} | }} | ||
Latest revision as of 19:43, 10 March 2025
Information
Fedorov Avtomat is a possible Weapon your character can equip.
| Positive | Negative |
|---|---|
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Special Notes
Ocasional knockback really makes the difference.
| Fedorov Avtomat Tier 5 Small Guns |
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| Called 'the first assault rifle' by some, the Fedorov was designed just before WWI and saw some limited use. While quite capable on paper, it was too expensive and fragile for mass use. | |||||||||||||||||||||||||||||||||||||||
| Strength RequirementMinimum amount of Strength required to wield the weapon without any negative effects. A weapon can still be wielded even if the character has less then the required amount of strength but will result in a reduced effective range. | 5 | ||||||||||||||||||||||||||||||||||||||
| ClipsizeAmount of ammunition inside the weapons magazine. | 25 | ||||||||||||||||||||||||||||||||||||||
| Reload AP CostThe AP cost to do the reload action once. Reloading while not having enough AP will still reload the weapon but put you into negative AP, making any kind of action impossible (Movement included!) until you regenerate to over 0 AP. | 30 AP | ||||||||||||||||||||||||||||||||||||||
| Weapon Aim TimeThe default amount of miliseconds your character has to 'aim' onto an enemy character before a shot can be issued. This time can vary if you intend to shoot onto a specific body part. | 400 ms | ||||||||||||||||||||||||||||||||||||||
| AttacksAll Attacks a weapon can do. If a weapon has multiple attacks, they can be switched in-between each other as you wish. | |||||||||||||||||||||||||||||||||||||||
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| ID: | 18824 | ||||||||||||||||||||||||||||||||||||||
| WeightThe weight of the weapon without any ammo loaded.: | 4400g | ||||||||||||||||||||||||||||||||||||||
| Weapon TraitsWeapon Traits are always active. | |
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| Suppression | +5% chance per bullet to suppress. |
| AP Drain | +20% chance to drain 10 AP from target. |
| Double Tap | AP+ Regeneration does not stop when shooting. |
| Fragile | Weapon breaks down 25% faster. |
| Skill | Weapon PerksWeapon Perks are only active if you have reached the necesarry skill level of the weapon perk. | |
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| 150 | Bonus Damage | +5% damage |
| 175 | Bonus Rate of Fire | -5% AP cost for shooting |
| 200 | Knockback | +20% Knockback chance |
| 225 | Bonus Rate of Fire | -5% AP cost for shooting |
| 250 | More Crits | +10% to Base Critical Chance |
Useable Ammo
| 6,5x50mm Arisaka Tier 4 |
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| Around the time of the development of the Fedorov Avtomat, large quantities of 6,5 Arisaka were purchased by the Russians and so it was decided to adapt the Fedorov to it instead of producing a new one. | |
| Damage Resistance Mod | 0% |
| Damage Threshold Mod | -35% |
| Bleed Strength | 25% |
| ID: | 14029 |
| Weight: | 21g |
