Burster: Difference between revisions
From AoP Wiki
Added Meta Banner |
m Added links |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
<sup>Hit and Suppress a lot of enemies at the same time!</sup> | <sup>Hit and Suppress a lot of enemies at the same time!</sup> | ||
{{BannerMeta}} | {{BannerMeta}} | ||
<sup>Last update: [[User:Zmeja|Zmeja]] ([[User talk:Zmeja|talk]]) 10:44, 5 March 2025 (UTC) | Information accurate for [[Season 8]]</sub> | |||
[[File:Burst.png|thumb|right|Burst with {{key press|Ctrl}}]] | [[File:Burst.png|thumb|right|Burst with {{key press|Ctrl}}]] | ||
* Bursters. Also a super fun class due to the fact you can always shoot with a Burst gun since you can use {{key press|Ctrl}}. Don't see enemy because of smoke? Shoot through it. Want to hit multiple enemies easier? Shoot in-between them. You are disoriented or blinded? Just shoot where the leader places markers. | * Bursters. Also a super fun class due to the fact you can always shoot with a [[Burst]] gun since you can use {{key press|Ctrl}}. Don't see enemy because of smoke? Shoot through it. Want to hit multiple enemies easier? Shoot in-between them. You are [[disoriented]] or [[blinded]]? Just shoot where the leader places markers. | ||
* Bursters suppress. A LOT. When you are shot by burst (Bullets don't even have to hit) you can get suppressed. When suppressed you can only walk and have malus to your resistances. Very. Very strong. | * Bursters [[suppress]]. A LOT. When you are shot by burst (Bullets don't even have to hit) you can get suppressed. When suppressed you can only walk and have malus to your resistances. Very. Very strong. | ||
* Bursters are split in-between Assault Rifle (Small | * Bursters are split in-between Assault Rifle and LMGs ([[Small Guns]]) Bursters which can shoot super fast with low AP and usually only hit 1 target for high amount of dps. Or MMGs and HMGs ([[Big Guns]]) Bursters which can shoot slower, have higher Cone of Fire, do smaller damage across multiple targets (For higher DPS but spread across) and much easier chance to suppress people. | ||
* You can even desneak | * You can even desneak [[Sneaker]]s if you know their approximate position! Use this ability! | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 11: | Line 12: | ||
! [[Armor]] to wear !! Rating <sub>(Personal opinions!)</sub> | ! [[Armor]] to wear !! Rating <sub>(Personal opinions!)</sub> | ||
|- | |- | ||
| [[Metal | | [[Metal Armors]] || Good - Gives you most Resistances for Tanking, but has 1-2x [[Malus Rate of Fire (Armor Trait)]], and very bad against Fire. Has 1-3x [[Confident (Armor Trait)]] (Increases Suppression Resistance) and 1x [[Stone Wall (Armor Trait)]] (+2 Strength against KD and KO Rolls) | ||
|- | |- | ||
| [[Combat | | [[Combat Armors]] || Good - Gives you good Resistances with not too much Maluses or Bonuses. Allround Armor. You will be harder to heal however. (More AP to heal yourself or others to heal you), and you will have lower AP+ Regen. Has [[Plated Gloves (Armor Trait)]] (+2 Endurance to Cripple / Weapon Drop Rolls) and [[Bonus Critical Resistance (Armor Trait)]] | ||
|} | |} | ||
Line 20: | Line 21: | ||
! [[Traits]] to take !! Rating <sub>(Personal opinions!)</sub> | ! [[Traits]] to take !! Rating <sub>(Personal opinions!)</sub> | ||
|- | |- | ||
| [[Bruiser]] || Okey. +2 Strength but less AP+ Regeneration as if lost 3 Agility. | | [[Bruiser]] || Okey. +2 Strength but less [[AP+ Regeneration]] as if lost 3 Agility. | ||
|- | |- | ||
| [[Fast Shot]] || Okey. -10% AP for shooting, but -5% maximum Hitchance. | | [[Fast Shot]] || Okey. -10% AP for shooting, but -5% maximum Hitchance. | ||
Line 43: | Line 44: | ||
| [[Do or Die]] || Okey. More AP Regen on lower HP. | | [[Do or Die]] || Okey. More AP Regen on lower HP. | ||
|- | |- | ||
| [[PMS Defense]] || Very good if high Bleed Resistance. Converts 10% Damage you receive to Bleed | | [[PMS Defense]] || Very good if high [[Bleed Resistance]]. Converts 10% Damage you receive to Bleed | ||
|- | |- | ||
| [[Barricade Tactician]] || Very good if you use Weapons that have to be | | [[Barricade Tactician]] || Very good if you use Weapons that have to be [[deploy]]ed | ||
|} | |} | ||
[[Category:Classes]] | [[Category:Classes]] |
Latest revision as of 11:05, 6 March 2025
Hit and Suppress a lot of enemies at the same time!
Meta Information Information provided by this page are mostly filled with (usually) experienced player's opinions and can thus contain different kinds of biases and errors. Try to make your own picture of the ratings given to various mechanics. |
Last update: Zmeja (talk) 10:44, 5 March 2025 (UTC) | Information accurate for Season 8

- Bursters. Also a super fun class due to the fact you can always shoot with a Burst gun since you can use Ctrl. Don't see enemy because of smoke? Shoot through it. Want to hit multiple enemies easier? Shoot in-between them. You are disoriented or blinded? Just shoot where the leader places markers.
- Bursters suppress. A LOT. When you are shot by burst (Bullets don't even have to hit) you can get suppressed. When suppressed you can only walk and have malus to your resistances. Very. Very strong.
- Bursters are split in-between Assault Rifle and LMGs (Small Guns) Bursters which can shoot super fast with low AP and usually only hit 1 target for high amount of dps. Or MMGs and HMGs (Big Guns) Bursters which can shoot slower, have higher Cone of Fire, do smaller damage across multiple targets (For higher DPS but spread across) and much easier chance to suppress people.
- You can even desneak Sneakers if you know their approximate position! Use this ability!
Armor to wear | Rating (Personal opinions!) |
---|---|
Metal Armors | Good - Gives you most Resistances for Tanking, but has 1-2x Malus Rate of Fire (Armor Trait), and very bad against Fire. Has 1-3x Confident (Armor Trait) (Increases Suppression Resistance) and 1x Stone Wall (Armor Trait) (+2 Strength against KD and KO Rolls) |
Combat Armors | Good - Gives you good Resistances with not too much Maluses or Bonuses. Allround Armor. You will be harder to heal however. (More AP to heal yourself or others to heal you), and you will have lower AP+ Regen. Has Plated Gloves (Armor Trait) (+2 Endurance to Cripple / Weapon Drop Rolls) and Bonus Critical Resistance (Armor Trait) |
Traits to take | Rating (Personal opinions!) |
---|---|
Bruiser | Okey. +2 Strength but less AP+ Regeneration as if lost 3 Agility. |
Fast Shot | Okey. -10% AP for shooting, but -5% maximum Hitchance. |
Dead Man Walking | Very Good. -10 Max HP but +100 more negative HP you can get before dying |
Perks to take | Rating (Personal opinions!) |
---|---|
Any Tanking Perk | Especially if you have Low Range. |
Any Critical Resistance Perk | |
Any Healing Perk | |
Fast Reload | Good if you spend more AP on Reloads then Firing |
Bonus Rate of Fire | Good if you spend more AP on Firing then Reloads |
Do or Die | Okey. More AP Regen on lower HP. |
PMS Defense | Very good if high Bleed Resistance. Converts 10% Damage you receive to Bleed |
Barricade Tactician | Very good if you use Weapons that have to be deployed |