Milkor MGLS

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Information

Milkor MGLS is a possible Weapon your character can equip.



Milkor MGLS
Tier 9
Big Guns
M32MGLS.png
Similar to the M79 and China Lake Grenade Launcher, the Milkor was designed to greatly enhance the firepower of individual fire teams. The Milkor is able to use the 40mm medium pressure grenades, giving it more range than the standard underbarrel grenade launchers.
Strength RequirementMinimum amount of Strength required to wield the weapon without any negative effects. A weapon can still be wielded even if the character has less then the required amount of strength but will result in a reduced effective range. 6
ClipsizeAmount of ammunition inside the weapons magazine. 6
Reload AP CostThe AP cost to do the reload action once. Reloading while not having enough AP will still reload the weapon but put you into negative AP, making any kind of action impossible (Movement included!) until you regenerate to over 0 AP. 150 AP
Weapon Aim TimeThe default amount of miliseconds your character has to 'aim' onto an enemy character before a shot can be issued. This time can vary if you intend to shoot onto a specific body part. 400 ms
AttacksAll Attacks a weapon can do. If a weapon has multiple attacks, they can be switched in-between each other as you wish.
Attack 1
DamageMinimum and Maximum amount of base damage this weapon can do. 110-140
DamagetypeThe type of damage done by this weapon - not factoring in further damage type modifications by Ammo Explode Damage
RoundsAmount of bullets fired. 1
AP CostAP Cost to fire. Not having enough AP to fire will cause the character to queue an attack command until it has enough AP to do so. 60 AP
RangeMaximum range to which the bullets fly to. They will most likely have very poor hit-chance at this distance however. With a maxed out weapon skill for this weapon your effective range (95% hit chance without aiming) will be around 2/3rd of this range. 70 Hex
Fire RateThe default amount of miliseconds you need to wait until you can issue another command, be it movement, or another attack. 1000 ms
InaccuracyA flat value to your hit-chance calculation. Note, a positive value will reduce your hit-chance, while a negative value will actually improve it! (Since this is an Inaccuracy value) 0
SpreadSpread value of this weapon. The higher this value, the more this weapon spreads when burst/full-auto firing. (The cone you see when pressing Ctrl will widen with a higher value of this number, and tighten with a lower number) 0
One-HexThe percentage of bullets that can maximally hit when you stand directly next to a target. The math behind this is a bit more complicated however and should only be used as direct comparison in-between weapons. (Higher = better for close combat) 0 %
ID: 19665
WeightThe weight of the weapon without any ammo loaded.: 6050g
Weapon TraitsWeapon Traits are always active.
Partial Reload Spend less AP on your reload, proportionally to how much ammo is missing.
SkillWeapon PerksWeapon Perks are only active if you have reached the necesarry skill level of the weapon perk.
150Accurate +10% hitchance
175Faster Reload -20% AP cost for reloading
200Hit The Gaps -10% Damage Resistance & -10% Damage Threshold
225Bonus Rate of Fire -5% AP cost for shooting
250Bonus Damage +5% damage


Useable Ammo

40x46mm Grenade (Chaff)
Tier {{{Tier}}}
40X46Inc.png
Standard Chaff grenades for the MGL.
Damage Resistance Mod 0%
Damage Threshold Mod 0%
Radius 7 Hex
Bleed Strength {{{Weapon_BleedStr}}}%
Error Damage %
Error Damage %
Subshots {{{Ammo_SubShots}}}x
Ammo Spread {{{Weapon_Spread_0}}}
ID: 722
Weight: 411g
40x46mm EZ grenades
Tier {{{Tier}}}
40X46Inc.png
For those special occasions. Laugh track included.
Damage Resistance Mod 0%
Damage Threshold Mod 0%
Radius 3 Hex
Bleed Strength 20%
Explode Damage 100 %
Normal Damage 25 %
Subshots {{{Ammo_SubShots}}}x
Ammo Spread {{{Weapon_Spread_0}}}
ID: 292
Weight: 10g
Ammo
Tier {{{Tier}}}
40X46.png
No Description
Damage Resistance Mod 0%
Damage Threshold Mod 0%
Radius {{{Ammo_Radius}}} Hex
Bleed Strength {{{Weapon_BleedStr}}}%
Error Damage %
Error Damage %
Subshots 20x
Ammo Spread 23
ID: 723
Weight: 411g
40x46mm Grenade
Tier 7
40x46.png
Standard high-explosive grenades for the MGL.
Damage Resistance Mod 0%
Damage Threshold Mod 0%
Radius 2 Hex
Bleed Strength 100%
Explode Damage 100 %
Normal Damage 10 %
Subshots {{{Ammo_SubShots}}}x
Ammo Spread {{{Weapon_Spread_0}}}
ID: 719
Weight: 230g
40x46mm Grenade (Smoke)
Tier 7
40X46Smoke.png
Standard smoke grenades for the MGL.
Damage Resistance Mod 0%
Damage Threshold Mod 0%
Radius 3 Hex
Bleed Strength {{{Weapon_BleedStr}}}%
Error Damage %
Error Damage %
Subshots {{{Ammo_SubShots}}}x
Ammo Spread {{{Weapon_Spread_0}}}
ID: 720
Weight: 230g
40x46mm Grenade (Incend)
Tier 7
40X46Inc.png
Standard incendiary grenades for the MGL.
Damage Resistance Mod 0%
Damage Threshold Mod 0%
Radius 2 Hex
Bleed Strength {{{Weapon_BleedStr}}}%
Error Damage %
Error Damage %
Subshots {{{Ammo_SubShots}}}x
Ammo Spread {{{Weapon_Spread_0}}}
ID: 721
Weight: 230g